In Lethal Company, the party will find themselves beset by all kinds of dangers on every side, which can involve precise turrets aimed at stopping the party in its tracks. Disabling these turrets is one of the best ways to deal with them, as it will allow you to run past them before the turret is active again. Still, the party should be very wary around turrets, disabled or not, because, as with most things in Lethal Company, nothing is ever permanent.